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EXAMPLE SHIP
Here's an example of a typical cargo ship ready for action. Adventurers in the DINO-PIRATES islands might often find themselves aboard ships of this nature.
Shady Cargo Runner
Ships like this can be found plying the many narrows and straights amongst the islands, ferrying cargo and passengers from one port to another. It is prepared for battle but not likely to survive a knock-down fight with a serious warship. This ship has two bow chasers and six-gun broadsides, all Medium cannon. The crew are 1st-level ordinaries of Superior Quality, and the Captain is around 3rd to 5th level.
The Ship
Speed: 45
Defense: 7 (5 base, +1 Crew, +1 Commander)
Toughness: +13 (+11 base, +2 hull thickness)
Maneuver: 4
Attack:
- Fore: +3 (+1 guns, +1 Crew, +1 Commander) +8 dam
- Aft: None
- Broadside: +5 (+3 guns, +1 Crew, +1 Commander) +8 dam
Crew: 25 Superior (+1)
The Crew
Type: 1st level Humans (Ordinaries) -- Combat Unit (Platoon)
Speed: 30 ft.
Abilities: Str +1, Dex +2, Con +0, Int +0, Wis +1, Cha +0
Feats: None
Traits: Combat Unit Traits, Commander Effect +1, Damage Reduction 4/area attacks, Immunity to Targeted Effects, Vulnerable to Flanking
- Attack Bonus: +7 (+0 base, +4 unit size, +2 Dex, +1 Commander)
- Damage: +11 (+2 club, +1 Str, +8 unit size)
- Defense Dodge/Parry: 13/12 (+0 base, +2 Dex, +1 Commander/+0 base, +1 Str, +1 Commander)
- Initiative: +2
- Toughness: +4 (+0 Con, +4 unit size)
- Fortitude: +2 (+2 base, +0 Con)
- Reflex: +2 (+0 base, +2 Dex)
- Will: +1 (+0 base, +1 Will)

