POISONS

Both natives and ninjas make extensive use of poisons in their weapons and attacks. Very few poisons are of the "instant-death" variety; those that exist are very expensive and difficult to acquire. Any character with the Craft (poison) skill can attempt to make at least one of the following poisons if they succeed at the necessary Wealth and Craft (poison) checks.

Effects of Poison

When a target is affected by a poison, that target makes an immediate Fortitude save against the listed Difficulty for the poison. If that save is failed, then at the listed Initial Onset Time from the poisoning the target suffers the listed Initial Damage. At that time the target makes a second Fortitude save at the same Difficulty, and again, if this save is failed, the target will take the listed Secondary Damage at the Secondary Onset Time.

Note that very few poisons will kill a normal person in a short enough time to be useful in combat situations. Most poisons are used to weaken enemies and make them easier to kill.

Making Poisons

Characters can learn one poison from the list below for every rank of Craft (poison) they possess. Note that some poisons have more than one entry, corresponding to different delivery types; each such entry counts as a separate poison.

NameCraft (poison) DifficultyTypeSave DifficultyInitial DamageSecondary DamageInitial OnsetSecondary OnsetCost
Amanita9Ingested113 Con3 Con6 hours24 hours4
Arsenic11Ingested131 Str2 Con2 hours1 minute6
Belladonna11Ingested132 Con4 Con10 minutes1 minute8
Black Widow12Injury101 Dex1 Dex5 minutes4 hours3
Botulin14Ingested162 Con2 Con3 hours3 days4
Cobra Venom16Injury142 Str2 Con10 minutes1 minute3
Curare19Injury174 Dex4 DexInstantaneous10 minutes15
Cyanide22Ingested203 Con4 Con1 hour10 minutes16
Cyanide27Injury214 Con2 Con5 rounds10 minutes22
Digitalis16Ingested182 Con2 Con30 minutes1 minute6
Dumb Cane10Ingested121 Con2 Con30 minutes1 minute4
Fugu Toxin22Ingested243 Con3 Con2 hours24 hours25
Fugu Toxin21Injury192 Str3 StrInstantaneous1 minute8
Hemlock9Ingested113 Con1 Con1 hour1 minute3
Poison dart frog22Injury203 Dex3 Dex5 rounds1 minute25
Ricin20Ingested223 Str4 Con1 day3 days8
Salamander toxin12Contact102 Str2 Str30 minutes1 minute2
Shellfish Toxin24Injury221 Str, 3 Con2 StrInstantaneous1 minute12
Shellfish Toxin16Ingested181 Str, 2 Con1 Str30 minutes1 minute8
Stone fish toxin17Injury152 Con1 ConInstantaneous3 hours6
Tarantula12Injury101 Dex1 Dex2 hours3 days3
Wolfsbane11Ingested131 Con4 Con30 minutes1 minute5

Using Poisons

Anytime a character fails a Craft (poison) check by 10 or more, they have inadverdently poisoned themselves with a full dose of whatever poison they are working with.

Weapons can only be envenomed with either a Contact or an Injury poison. The only weapons that can be envenomed are masterwork arrows, masterwork crossbow bolts, masterwork javelins, shuriken, mouth darts, blowgun darts, kakute, nekote and masterwork knives.

It is not straightforward to properly and safely envenom a weapon. A character without ranks in Craft (poison) will unknowningly fail to properly dose their weapon half the time, resulting in the poison having no effect on the target. In such a case, when an envenomed weapon is used in a successful attack, roll a d20 and if the result is 10 or less, the poison has no effect. In addition, all characters must make a Dex check against a Difficulty 15 to safely apply the poison. It is possible to take 10 on this check, but not 20. Failing this check means the character has poisoned themselves with a full dose of the poison while handling the weapon.

A character with ranks in Craft (poison) can make a Difficulty 5 Craft (poison) check in order to envenom a weapon. A successful check means the weapon holds a full dose of poison. Characters with ranks in Craft (poison) never unknowingly fail to properly dose their weapon. A character with ranks in Craft (poison) can add their ranks to their Dex check to avoid poisoning themselves.

Envenoming a weapon takes one minute for an untrained person, and 30 seconds for someone with ranks in Craft (poison). A character can use the the "Fast Craft" challenge on this check if they wish, reducing the time to either three rounds (with a +5 on the Difficulty) or one round (with a +10 on the Difficulty). The Difficulty for accidental poisoning rises at the same rate as the Craft (poison) check.